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Sun, February 01, 2015

The NCHC Signs a MOU with the National University of Tainan2010/05/12

Background of the Ancient Chinese Game “Go”

“Go” is a strategic board game for two players. “Go” is noted for being rich in strategic complexity despite its simple rules. “Go” originated in ancient China more than 2,500 years ago. The game is most popular in East Asia, but has gained some popularity in other parts of the world in recent years. A conservative estimate places the number of “Go” players worldwide at approximately 27 million.

The NCHC Signs a Cooperative Agreement Memorandum with the National University of Tainan to Advance MoGoTW

In order to further establish information exchange with the National University of Tainan (NUTN) in the field of MoGoTW, the NCHC signed a cooperative agreement memorandum with the NUTN on April 2nd, 2010. The endorsement and exchange ceremony was conducted by the NCHC’s Director, Dr. Guo-ning Chiang, and the President of the NUTN, Dr. Shiou-shuang Huang. This newly penned agreement emphasizes the strengthened cooperation of the parties, and establishes a mutual support mechanism for the future development of the MoGoTW project. The creation of mutual benefits between the primary principles will encourage both parties to assist in project research and development, and further promote domestic development of artificial intelligence and computerized Go gaming software, thus, achieving a win-win situation.

Due to its winning ratio and go-play intelligence, MoGo is considered among the best in computerized Go software. It was developed by the National Institute for Research in Computer Science and Control (INRIA). On October 26th, 2009, the NCHC, the NUTN, and several other domestic universities founded MoGo Taiwan (MoGoTW). MoGoTW helped materialize local developments of the MoGo program and the birth of the MoGoTW team. On the same day, with the assistance of the NCHC’s high-speed PC cluster computer, Formosa II, team MoGoTW reaped the result of 1-win and 2-loss during demo fast matches. MoGoTW’s performance amazed professional MoGo player, Jun-hsun Chou, who owns a nine-dan title. The nature of fast matches require a computer to operate at a high-speed and stable state, therefore, the outstanding performance of the NCHC team and Formosa II is an important contribution to MoGoTW’s success in its debut. Upon team MoGoTW’s cooperation and results in R&D in the last six months, MoGoTW has accumulated an enormous Go-knowledge database. Recently, MoGoTW set another unprecedented record in obtaining amateur titles from one to three dans.

The NUTN has expressed strong interest in further MoGoTW developments under the NCHC’s directive. With the support of the NCHC, the introduction of highly efficient computing capabilities including on-demand computing technology or GPU computing for applications of MoGoTW, are anticipated. The NCHC’s Director, Dr. Guo-ning Chian, emphasized that the NCHC stresses essential development in propelling the field applications of high-speed computing in Taiwan. It is anticipated that, through the future support of the resources and technologies of the NCHC, MoGoTW will produce better performance in international computer “Go” competitions and, thus, establish a new milestone for the development of artificial intelligence in Taiwan.

Photo of NCHC's Director and UNTN's President holding the signed MOU 
NUTN’s President, Dr. Shiou-shuang Huang (left), and the NCHC’s Director, Dr. Guo-ning Chiang (right), together, signed a cooperative agreement memorandum

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