The NCHC Uses HPC to Support and Promote Artificial Intelligence2009/11/03
In order to develop the MoGoTW computer vs. human application, on October 26th, 2009, National University of Tainan and the National Center for High-Performance Computing (NCHC), along with National Cheng Kung University, Chang Jung Christian University, National University of Kaohsiung, National Tsing Hua University, and National Dong Hwa University, established the MoGoTW Team.
On the same day, the MoGoTW computer program played an extremely exciting match against Level 9 Go Master, Chun-Hsun Chou, with one win and two loses. This match is the first game in which the MoGoTW program and a supercomputer together defeated the human brain in a Go match.
The Formosa II supercomputer used in the match, the first HPC cluster computer adopting 64-bit dual-core architecture and InfiniBand high-speed broadband network architecture in Taiwan, was developed by the NCHC. 128 of Formosa II’s processor cores were used in the match against Chun-Hsun Chou.
After the match, Chun-Hsun Chou said that he was surprised by the outstanding performance of MoGo. According to Chun-Hsun Chou, the 29th move was critical move in that turned the game’s favor to MoGo. MoGo continued to dominate the game after that move and, as a result, Jou was unable to reverse the outcome. Chun-Hsun Chou said that he hopes that MoGo will continue to be developed and be able to challenge humans on a 19×19 Go board in the future.
The Go game is considered to be one of the most difficult items for computers to contend with the human brain, thus, Go has been considered a worthy challenge for the development of an artificial intelligence-based application. We predict that within the next three years, MoGoTW will be able to solve all the 9×9 Go game problems and defeat a human being. Yung-he Wang, Vice President of the National Applied Research Laboratories (NARL), promised to support and assist in the development of artificial intelligence-based applications such as MoGoTW. We believe that with the support of the NARL and the NCHC, MoGo will perform even better in the very near future.
National University of Tainan, NCHC, and several universities in Taiwan established the MoGoTW Team
Chun-Hsun Chou, professional Go player of Taiwan
Formosa II flow monitoring
Background of the Ancient Chinese Game “Go”:
“Go” is a strategic board game for two players. “Go” is noted for being rich in strategic complexity despite its simple rules. “Go” originated in ancient China more than 2,500 years ago. The game is most popular in East Asia, but has gained some popularity in other parts of the world in recent years. A conservative estimate places the number of “Go” players worldwide at approximately 27 million.